Game
Time Clickers
11 years ago

Update 1.3 - Click Cannon Unlocked - Now Available


1.3.0 - Click Cannon Unlocked

  • Click Cannon Available for 50,000 Weapon Cubes

  • ‘Overpowered’ makes waves spawn faster & fireworks shorter

  • New damage sensitive Explosion Sparks

  • Yellow ‘Gold Overpowered’ indicators showing how many upgrades you can afford after a Promotion

  • Click Launcher Weapon Augment: Rocket Speed

  • New Hotkeys:
    —- QWE = Weapon Idle modes
    —- H = Click Pistol Upgrades
    —- Z = Buy mode
    —- C = Unlock Active Abilities

  • Rainbow Ball gives 5 minutes worth of maximum Gold/sec for session/timeline (More Gold! Scales Better!)

  • Added bubbles sound effect to Rainbow Ball (with custom volume slider)

  • Artifact Prices above 75,000 have a much lower curve now (Spent cubes will be refunded)

  • Replaced Rocket Explosion

  • Special Bosses for Waves 4000 & 5000

  • Removed black background from alert messages

  • Click Pistol Weapon Augment: Spawn Gold when shooting Weapon & TimeCubes

  • Removed Some Team DPS Artifacts to make it end on a round number

  • Active Abilities pause when watching a reward ad [mobile]

  • Added Maximum Damage to reward ads [mobile]

  • Rainbow Reward Ads give the reward with much greater reliability [mobile]

  • Reward Weapon Cubes are offered based on the Weapon Cube Start Wave [mobile]

  • Cloud Save will always use the furthest ahead save

  • Active Ability cooldown displayed on buttons

  • Added Night Mode (available in the options menu)

  • New arena creatures

  • Re-balanced Weapon Augment costs

  • Changed Flak Cannon color from yellow to orange

  • Fixed wrong placement of rocket explosions

  • Click Weapons can be disabled

  • Added drop shadow on Crosshairs

  • Volume Sliders work as expected now (50% is actually half volume)

  • Added ‘Time Rifters Trading Cards’ promo image

  • Reset All Progress will Un-Pair if cloud is not reachable

  • Ability Progress Timers were causing lag [performance]

  • Idle Targeting Speed Connected to Automatic Fire [Bugfix]

  • Weapon Augment Progress indicators don’t show 100% when you’re actually at 99.9% [Bugfix]

1


1 comment

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Have a good Boi

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Shuiro Haname. #Commission

Commission for @ShuHaname

An infected room from the second part of Cybel ! Are you up for some cleansing?

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM