Game
MyProvince


7 years ago

Update #5:
- Main menu
- Saving, loading functions
- Ancient ruins
- Extended houses
- Housing developments
- A lot of price balancing

Details in the article down below!


Update #5 details


Main menu, saving and loading
It took some time, but the main menu is done. Of course it will have some changes in the future, but it will look something like on the picture. The saving/loading is fully functional, you can have as many provinces as you want - and your PC can take!


Ancient ruins
When you make your province, several “ancient ruins” will be generated as well. You can add two unemployed people to these buildings, and they’ll become archeologists! What do they do? They’re exploring and studying the ruins, and sometimes find valuable stuff for you!
These ruins have different mystery levels. The mystery levels depend on the distance between the ruin and your city hall. In higher mystery level ruins your archeologists find more expensive things.

5d0923c8b9521.png

Housing developments, extended houses
A small development tab has been added into the game; housing! It’s a pretty simple and straightforward tab, with three developments:

  • Double the maximum residents of normal houses

  • Unlock the extended houses (these houses can take more people)

  • All kinds of houses produce coins 3 days faster

5d0923caca4e9.png


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#update

Update 9:

- New areas: fishing zone, hunting lodge, watchtower, restaurant - Food industry developments - Redesigned: bank and church - Objectives - Discover your province!

Details in the article down below!

Hey!

Let me show you three new models; the forest, woodcutter hut and the advanced woodcutter hut.

The optimization is done right now, so I can give you new content updates in a few weeks!

A developing province. The project is ~1 year old now. I don't develop it full time, but I think it's slowly coming together :)

You can follow the devlog of MyProvince here: https://gamejolt.com/games/MyProvince/397835

Thanks!

I'm working on this survival game for a few months now, where you can control multiple survivors. It's coming together slowly, but there is still a LOT left to do. Sorry about the lack of sounds, and please don't check my silly placeholder texts :)

Wow, I can see my buildings before I build it! Just in time. I wanted to do it months ago :) I changed the selection effect as well - instead of an ugly blue light, there is a blinking blue frame as you can see on the picture.

Update 10: - Buffs - New development tree: Assemble - Added healthcare system - UI changes - New models for forest-based areas - Optimization

Details in the article down below!

#update #new #devlog #development

Yesterday I started working on a world-generation system for no reason, and I thought I'll share how it's going!

Working on this game a lot in the last few weeks, and it's certainly improving! The pictures are sorted by newest -> oldest.

The same pics with good quality: https://imgur.com/a/HSdOKs1