This update adds in these new features:
A shoulder-charge that operates like a dash
The ability to stun enemies
Destructible/explosive objects
Charge power-ups that increase your charge bar
Retooling the Pirate Captain boss fight
This update adds in these new features:
A shoulder-charge that operates like a dash
The ability to stun enemies
Destructible/explosive objects
Charge power-ups that increase your charge bar
Retooling the Pirate Captain boss fight
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Only true badasses may pass! #conceptart #art #gamedesign
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
I made a small jungle house.
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
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