Game
Arkinum's Project: Magi War



4 years ago

Update on Main Game Progress. 2

As usual see the text graphic for a written explanation.




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v5.0 quick notes:

-Trimmed off a lot of fat

-Made a drop script that drops weapons of different rarity and stats

-Added a new monster

-Bunch of minor tweaks and changes

​Update on Main Game Progress. 1

Since Game Jolt only allows for an unsatisfying amount of text per devlog, I've included the more in depth devlog text as an image file.

v8.0 quick notes:

-4 New Maps

-The Beginnings of a Game Loop

v7.0 quick notes:

-New Tile Set

-Dialogue System

-Area Transition

-Shop System

v6.0 quick notes:

-Updated the inventory system.  Player can now equip drop weapons.

-Pressing the swap weapon key now toggles between equipment slots.

-Revised the inventory control buttons a bit.

-Save system.  Rough draft, but still operational.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity