Next up
v8.0 quick notes:
-4 New Maps
-The Beginnings of a Game Loop
v5.0 quick notes:
-Trimmed off a lot of fat
-Made a drop script that drops weapons of different rarity and stats
-Added a new monster
-Bunch of minor tweaks and changes
v6.0 quick notes:
-Updated the inventory system. Player can now equip drop weapons.
-Pressing the swap weapon key now toggles between equipment slots.
-Revised the inventory control buttons a bit.
-Save system. Rough draft, but still operational.
v7.0 quick notes:
-New Tile Set
-Dialogue System
-Area Transition
-Shop System
Update on Main Game Progress. 1
Since Game Jolt only allows for an unsatisfying amount of text per devlog, I've included the more in depth devlog text as an image file.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE













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