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Update on Main Game Progress. 1
Since Game Jolt only allows for an unsatisfying amount of text per devlog, I've included the more in depth devlog text as an image file.
v7.0 quick notes:
-New Tile Set
-Dialogue System
-Area Transition
-Shop System
v8.0 quick notes:
-4 New Maps
-The Beginnings of a Game Loop
v6.0 quick notes:
-Updated the inventory system. Player can now equip drop weapons.
-Pressing the swap weapon key now toggles between equipment slots.
-Revised the inventory control buttons a bit.
-Save system. Rough draft, but still operational.
v5.0 quick notes:
-Trimmed off a lot of fat
-Made a drop script that drops weapons of different rarity and stats
-Added a new monster
-Bunch of minor tweaks and changes
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Only true badasses may pass! #conceptart #art #gamedesign













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