Next up
v5.0 quick notes:
-Trimmed off a lot of fat
-Made a drop script that drops weapons of different rarity and stats
-Added a new monster
-Bunch of minor tweaks and changes
v7.0 quick notes:
-New Tile Set
-Dialogue System
-Area Transition
-Shop System
v8.0 quick notes:
-4 New Maps
-The Beginnings of a Game Loop
v6.0 quick notes:
-Updated the inventory system. Player can now equip drop weapons.
-Pressing the swap weapon key now toggles between equipment slots.
-Revised the inventory control buttons a bit.
-Save system. Rough draft, but still operational.
Update on Main Game Progress. 1
Since Game Jolt only allows for an unsatisfying amount of text per devlog, I've included the more in depth devlog text as an image file.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
So here's the first of the zodiac signs i will make for the next weeks.













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