Game
Arkinum's Project: Magi War



4 years ago

v8.0 quick notes:

-4 New Maps

-The Beginnings of a Game Loop




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Update on Main Game Progress. 2

As usual see the text graphic for a written explanation.

v5.0 quick notes:

-Trimmed off a lot of fat

-Made a drop script that drops weapons of different rarity and stats

-Added a new monster

-Bunch of minor tweaks and changes

​Update on Main Game Progress. 1

Since Game Jolt only allows for an unsatisfying amount of text per devlog, I've included the more in depth devlog text as an image file.

v7.0 quick notes:

-New Tile Set

-Dialogue System

-Area Transition

-Shop System

v6.0 quick notes:

-Updated the inventory system.  Player can now equip drop weapons.

-Pressing the swap weapon key now toggles between equipment slots.

-Revised the inventory control buttons a bit.

-Save system.  Rough draft, but still operational.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

So here's the first of the zodiac signs i will make for the next weeks.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack