Game
Arkinum's Project: Magi War

4 years ago

v6.0 quick notes:

-Updated the inventory system.  Player can now equip drop weapons.

-Pressing the swap weapon key now toggles between equipment slots.

-Revised the inventory control buttons a bit.

-Save system.  Rough draft, but still operational.




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Update on Main Game Progress. 2

As usual see the text graphic for a written explanation.

v7.0 quick notes:

-New Tile Set

-Dialogue System

-Area Transition

-Shop System

v5.0 quick notes:

-Trimmed off a lot of fat

-Made a drop script that drops weapons of different rarity and stats

-Added a new monster

-Bunch of minor tweaks and changes

v8.0 quick notes:

-4 New Maps

-The Beginnings of a Game Loop

​Update on Main Game Progress. 1

Since Game Jolt only allows for an unsatisfying amount of text per devlog, I've included the more in depth devlog text as an image file.

Path of Kami: The Evolution of the Lore

Werehog transformation process. #sonicunleashed

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.