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Its been an interesting 3 months, but I think it's time to start working on the real game.

I started this project to get my feet wet in a non-destructive way, after a somewhat long hiatus from the game dev scene.  At this point I feel I've reached a point where working on this prototype wouldn't yield any major benefits for the time I'm putting into it.  I can keep adding and polishing, but this project was never meant to go beyond a prototype.

I now have a working knowledge of various systems that I'm going to need.  If there is a major concept that I want to try out I may revisit this project.

Thanks to working on this project I now have a good idea what shape I want my game to take.  Although I'm likely going to change and tweak a few things, most of what I did here is a good starting point.

After I have something new to show I may update with a new devlog here, because unless I plan to do an early access release, I won't make a new game page for a game that's not yet built.

If you've been following this project, thank you for your interest in it. Hopefully I'll manage to make the game I have in mind, and maybe you'll be interested in that one too.

#isometric #2d #action #adventure #godot



mature
Mild Fantasy Violence
Nudity

Update on Main Game Progress. 2

As usual see the text graphic for a written explanation.

​Update on Main Game Progress. 1

Since Game Jolt only allows for an unsatisfying amount of text per devlog, I've included the more in depth devlog text as an image file.

I've updated the description on the games main page so I won't go over it again here. Just a quick once over on what I changed in this version.

-Fixed the save system

-Damage balancing

-Enchants implemented

-Some mods implemented

v8.0 quick notes:

-4 New Maps

-The Beginnings of a Game Loop

v7.0 quick notes:

-New Tile Set

-Dialogue System

-Area Transition

-Shop System