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22
1 year ago

Update on NF:

ShopBot works great! Updates the cost of upgrades and recovery, and has 8 power ups that can be used during play! May update the cost of upgrades to make it more challenging by adding higher difficulties.




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"Deep Space Chill"

There's something familiar in this tune... can't put a finger on it...

This is the concept for the first boss in my game, a super heavyweight pro wrestler themed zombie known as Gargantuar.

"Exospheric Groove ", a theme I made a few months back. Let me know what you think.

It's time for honorable mentions! 🐞🎉 [Article!]

"Shop", a 90s contemporary jazz style theme I made for my brother to use in his game, although I may also use it in mine.

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Made some updates to NF:

•Distance based view panning

•"shootover " object collisions working better

•Walls now become semi-transparent when players walk behind them

•Fixed enemy spawning

Been a tad busy lately, but here's a bit of what I'm up to: I've been working on a workaround for view panning in GM:S, using angle and distance instead of margins. So far, it's working well, and I'll be making modifications to get it just right!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Dev update: Skill Tech

All playable characters have offensive, defensive, or status affecting tech to help them battle the horde! Working on animations to improve the visual appearance!