Next up
Polished the side project a bit more. Added sounds, fixed some ui things, added a movement sprite for the sword, made the enemies fade out on death.
Dreaming of finishing games
Changed lighting in this part - added LED lamps where the light is supposed to be coming from and fiddled with global illumination a bit more.
Will add a bit more lighting, but for now finished with this section of the Depot level.
The small web game I've been making recently is now on itch! Can kill a few minutes of your time if you like swinging swords at stuff.
Something of an atrium in the middle of an office area.
Ditched baked lighting, trying lumen now. Surprisingly, it doesn't seem like it takes up that much more performance compared to the previous setup - with a few tricks for optimization, at least.
Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.
Did some progress on the next part of the Depot. This area is going to be a bit less spacious than the previous one.













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