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PAPER TANKS
5 years ago

update shader disk! 😌

Also Follow the development of my game:

https://discord.gg/q2dYf9tF
https://twitter.com/PAPERTANKS2
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Updated vignette of leaves when we are in a tree

Follow dev:

https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay

For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity

#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125

This week's Fan Art Friday celebrates The Amazing Digital Circus! Accept the quest in your quest log to get started.

TinySaveToolbox

📖 Easily save, load, encrypt, and compress your game data.

🔗 https://t.me/unity3den/477

📁 #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

UI Material Property Injector

📖 The package provides a component to easily change material properties for Unity UI without custom shaders.

🔗 https://t.me/unity3den/488

📁 #Tool #Material #Editor #UI #GUI #Injector #tweener #code

It was 3 years of development, the notebook is empty...

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Working on characters for dialogues