Game
Outertale (Project Spacetime)
3 years ago

Update spacefluff4.32 released! Article for (spoiler) changelog.


  • Fixed a softlock on the MTT neo battle

  • Fixed a wrongly used face in Asriel dialogue after Papyrus battle

  • Attempted to fix a bug relating to Asriel getting stuck after the Papyrus fight, not sure if it'll work since I couldn't re-create the bug

  • Removed player position fix after MTT neo battle, it was only meant for after MTT ex.



7 comments

Loading...

Next up

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

can you believe it guys

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

just kidding heres the real 2000 follower special

(he made it even better)

To whomever it may concerneth

OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.

https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot

https://www.123865.com/s/UI15Vv-JQXfh (password: psot)

(artwork by 天兆)

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

New devlog for PS!Outertale Expanded

Go check it out now! https://gamejolt.com/p/devlog-2-2-20-2026-hbjwg3ra

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete