Game
Mary's Arcade (Classic)
5 years ago

Updates for the week of Dec. 13th

This devlog is gonna be shorter because all there's only so many ways I can say "I did some rendering"


Anyone who saw the post on my main profile knows that I upgraded my computer to be better suited for rendering. With the faster CPU I've been able to get so much work done over the last week that I think I'll be able to go into phase 2 of testing way sooner than anticipated.


I've also been working with my composer to breathe some life into the game. PM is shaping up to be very different than my old games.



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Mary's Arcade - 3 DAYS UNTIL RELEASE

HAPPY MARYWEEN

by @TDMan

Mary's Dating Simulator!

Cottage Critter mech is still unfinished after nearly 3 years.

My pathological perfectionism is destroying my ability to work on anything. I need to abandon this realism obsession as it's clearly not working.

No SP is not canceled, stop worrying.

Renaming

Mary's Arcade - 1 DAY UNTIL RELEASE

Adding positive reinforcement for using your brain.

This is still a very early concept, but it's already a lot more interesting than endless showdowns with the flashlight.

Exact numbers are covered up in case I actually use these.

This is evil Mary her name is Yram. If Yram eats too many charged stickers something real cool might happen soon.

Uhh, hello? Hello? Welcome to Mary's Arcade, where we have a character whose AI is set to - freaking 80.

(Yes this actually does something and works in context, I just thought it looked real funny considering how "AI level" usually gets used in FNaF.)

Update 1.0.1 + Other news