4 years ago

Used some time today trying to figure out smoke in #blender to do the effect on the incense but no luck today. Tried some new shots and textures. Pretty happy on how it is going (kinda relaxing) #shogi #blender3d #b3d #wip




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I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh

YAY, I did it :D Pretty happy with this effect, simple but gives more life to the game

Bora participar de uma #gamejambr para conhecer uns servers do discord? É possível participar jogando e votando também: https://itch.io/jam/jamconjunta Se tiver um server e quiser entrar também só me dar um toque!

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.

I just realized that I never updated the image of the office we have here on Gamejolt lol Here's a little bit of the new office

I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:

Doing some testings for my next game... all looks good so far

Lynda i'm watching the stream why you trying not to laugh bro

I've just created two buttons on #unity that I think it's HUGE. Why is it not default? I'm not much into wasting time changing the engine itself and not the game, but this saves a lot of time. #gamedev #indiedev #indiebr