Hello everyone, I'm happy to release the Custom Sleep Update! This update features a new post-game gamemode, new challenges, achievements, and language support!
Custom Sleep
Custom sleep is a new game-mode unlocked after beating the main story. This mode allows you to customize the enemy difficulty, change the length of the night, and apply new modifiers to make your game easier or harder.

In total there are 5 pre-made challenges, and 6 new modifiers:
Fast Sleep - Sleeping makes time go twice as fast
Broken Alarm - No way to keep track of time with a broken alarm.
Hearing Impaired - It's very hard to hear what's around you.
Blind Mode - You can't see a thing.
3 Chances - If you die, you restart at the last hour up to 3 times.
Real-Time Sleep - 1 hour in-game = 1 hour in real-life. (Not recommended)
Additional Changes:
Added 6 new achievements, 1 for each challenge plus a secret one for beating all the enemies at max difficulty starting from 1 AM (Modifiers such as Fast Sleep and 3 Chances can be used) Additional Note: The current achievement icons are a placeholder, and will be updated within the week.
Updated the control layout to show diagrams for PlayStation and XBox controllers.
Added 4 new languages for East Asian countries. These include: Simplified Chinese Traditional Chinese Japanese Korean
Minor bug fixes and adjustments to AI difficulty.
I want to thank you all again for the great support you have given me. Even though the game had a rocky launch due to it's hard difficulty, it overall was a personal success. This was a really personal game for me and I'm very glad to see people have enjoyed playing it. I also want to thank the wonderful people who helped work on this game as without their help, this game wouldn't have been possible.
What's Next?
With the release of this update, that concludes all the planned new content for the game. However I still have one more goal for this game and that is Console Ports! I'll be aiming to release the game onto consoles sometime in early 2026. Along with the console ports I'll be adding some additional localization for the languages that haven't been included yet (Russian, Portuguese, Dutch, Polish, etc).
I am also happy to announce the launch of my very own indie game studio YuRo Games!

Currently the only games to it's name is Go To Sleep and Bounce Ball, however there's alot more on the horizon in 2026. I have a new project that has been in development for over the past year, and I'm planning on releasing a demo for it next year! I've previously teased it on my personal social media but I want to show you guys a brand new teaser showing what's to come.

Here's also the previous teaser that I posted a few months ago, for anyone who might've missed it.

If you want to keep track on this project, feel free to follow YuRo Games on Steam and Twitter where I'll be posting updates. I'll also be posting updates on other social media platforms such as Youtube and Instagram.
https://store.steampowered.com/curator/45903846/
(I'm still in the progress of setting up all the social media pages and website, but I'll have that all ready to go by the end of next week.)
Additionally, I have removed the ability to buy the game on GameJolt and Itch. The game will still be available on Steam but the reason for this is because I want to keep my fangames separate to my studio's projects. I'll still be using my GameJolt to post future news from my studio, but all of it's games will be on commercial store platforms such as Steam, Epic Games, Apple App Store, etc.
So thank you all again for the support, and I hope you guys enjoy this update!













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