Hey peeps!
Firstly, happy new year! I hope 2021 becomes a better year for you all.
Secondly, I'll try to keep this short: We bring you another update. We planned to put more stuff into this update but we had no extra time left (among other reasons) but hopefully you'll enjoy what there is.
Thirdly, here's the changelog:
Added leaderboard length display buttons, refresh button and the ability to see your own score instead of having to search it through the entire list
Added new enemy mechanic: grab (however this only applies for the [happy children] enemies at the moment)
Added new sfx for the [happy children] enemy
Added new camera look function: "shoulder view" and can be toggled from the hidden extra options
Added a new hidden costume, a reference to a YouTuber
Added outlines for the text and title for memo notes
Added warning screens for Polish and Croatian
Added debug command to disable VHS humming for CRT effects Type5 and Type6
Added a cheat to disable pitfall mechanic for all action difficulties on your current save file... but for a price
Improved room models for [Storage] and [Room 24]
Fixed the wrong memo being saved in the inventory
Fixed launcher not being interactible
Fixed bug that softlocked players from entering the bathroom if they unlocked the door, saved and loaded the save file
Fixed audio glitching when camera changes
Fixed the frame skip when entering load/save screen
Fixed blood puddles and enemy animations working in unscaled time
Fixed enemies not being able to push you into pitfalls on normal difficulty
Fixed one pitfall being inverted and turning the player completely backwards and making the aniamtions loop
Fixed some small player model UVs and changed his shirt to be a bit more darker and grimy
Fixed pitfall trigger overlapping on hard action mode
Changed Type5 CRT effect values
Changed the colour of the highlight bars in inventory for the easy action difficulty
Thank you to everyone who has played the demo so far and I hope this update makes the game a bit more enjoyable (especially for those who want to play hard action difficulty without the pitfalls and people who want to have a look function that glues the camera behind the player).
Take care and have a good one!
4 comments