Game
Conquered
9 years ago

v0.3.4 Development Update March 2, 1491


Additions

  • Varied range unit angle of attack.

Bugfixes

  • Units not getting assigned a wall to guard at night

  • Units twitching at the wall boundary.

  • Projectiles detected as an enemy.

  • Units prioritizing boars first. Now targets enemies based on team priority.

  • Projectiles changing rotation when colliding with the ground.

  • melee units not maintaining safe distance from enemies when attack is on cooldown.



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i may or may not make an full art of some person or i may just leave this like that-

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Just a Pico sprite