Game
Malachi

4 years ago

v0.64.0 Release notes


-minor tweaks to area layouts
-tweaked day night cycle handling
-tweaked weather handling
-started layout of new areas
-replaced a lot of sounds with bought assets
-better 3D audio handling
-tweaked save handling related to sounds
-new tileset cobblestone_dirt
-new tileset wall_wood
-much better event saving system (events such as broken objects, open chests, ..)
-new asset bath
-tweaked some tilesets



0 comments

Loading...

Next up

Work in progress to make Malachi's companion (the cat) a bit smarter. She'll try to avoid the heat of the battle now. Not perfect yet.

v0.66.0 Release notes

v0.67.1 Release notes

Complete our quests celebrating Colossus: Eternal Blight!

Colossus is an atmospheric pixel action-adventure where you master precise combat, and explore a vast dark fantasy world.

Play the FREE #ColossusDemo and wishlist the game: https://bit.ly/ColossusEternalBlight

v0.65.0 Release notes

My game in 50 seconds #indiedev #Gamedev #steam

Been working a bit on the layout of a new area.

Have also done a lot on the audio side of things, but that'll be for a bigger showcase. (and also noticeable in the next updated version of the demo of Malachi) https://gamejolt.com/games/malachi/733320

In the next demo, explosive barrels will be included.

They do exactly what you'd think they do.

During dev, I recalled that gunpowder was invented in China.

Hence, I marked the explosive barrels, with what I hope is Mandarin for "Gunpowder".

I've created a new form of parkour in Weefager! What do you think?

v0.67.4 ~ The Szymanski update ~ Release notes