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54
3 years ago

​Preview release v0.65.0


-more tweaks to room layouts
-new ui sounds
-fixed a bug where a tilemap could not be found
-fixed a very old bug in the controller that activates/deactivates assets
-fixed issues with faulty rotated tiles
-swamp and lava bubbles now have increased image speed
-new cheatcode ************
-increased the enemy respawn time
-fixed a bug when where footstep sound stopped when walking against walls (don't ask)
-fixed a bug when hero would stop running when hovering over an interactable object that was still far away
-improved casting performance
-relic vendor has a name now and a bit of lore
-slightly repositioned fps and stats
-fireball skill hitbox is now more precise
-during a storm, leaves will only fly in area's that have trees
-new asset bridge
-tweaked a bit "where" gore drops..I expect this will have to be improved



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In the next demo, explosive barrels will be included.

They do exactly what you'd think they do.

During dev, I recalled that gunpowder was invented in China.

Hence, I marked the explosive barrels, with what I hope is Mandarin for "Gunpowder".

v0.67.2 Release notes

v0.65.0 Release notes

Happy #WIPWednesday!

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Making some art?

Practicing a song?

Something else?

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v0.67.4 ~ The Szymanski update ~ Release notes

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

v0.64.0 Release notes

v0.66.0 Release notes

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

v0.67.1 Release notes