-more tweaks to room layouts
-new ui sounds
-fixed a bug where a tilemap could not be found
-fixed a very old bug in the controller that activates/deactivates assets
-fixed issues with faulty rotated tiles
-swamp and lava bubbles now have increased image speed
-new cheatcode ************
-increased the enemy respawn time
-fixed a bug when where footstep sound stopped when walking against walls (don't ask)
-fixed a bug when hero would stop running when hovering over an interactable object that was still far away
-improved casting performance
-relic vendor has a name now and a bit of lore
-slightly repositioned fps and stats
-fireball skill hitbox is now more precise
-during a storm, leaves will only fly in area's that have trees
-new asset bridge
-tweaked a bit "where" gore drops..I expect this will have to be improved
![](https://m.gjcdn.net/video-poster/900/15702129-bdkzaxhk-v4.webp)
Preview release v0.65.0
Next up
In the next demo, explosive barrels will be included.
They do exactly what you'd think they do.
During dev, I recalled that gunpowder was invented in China.
Hence, I marked the explosive barrels, with what I hope is Mandarin for "Gunpowder".
v0.67.2 Release notes
v0.65.0 Release notes
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
v0.67.4 ~ The Szymanski update ~ Release notes
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
v0.64.0 Release notes
v0.66.0 Release notes
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
v0.67.1 Release notes
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