Game
Malachi

4 years ago

v0.66.0 Release notes


-fixed an issue in the spawn system vs precise collision mask
-new crypt assets
-lava sound now correctly stops when leaving the area
-rearranged drawing of tilesets
-revised treestumps
-new asset dead tree
-added background music
-and the option to turn off the background music
-new asset explosive barrel
-improved cat ai, so she can now avoid conflicts
-new asset bookstand
-fixed a bug where the boss would duplicate or worse when going in an out of the area



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v0.67.1 Release notes

In the next demo, explosive barrels will be included.

They do exactly what you'd think they do.

During dev, I recalled that gunpowder was invented in China.

Hence, I marked the explosive barrels, with what I hope is Mandarin for "Gunpowder".

For #screenshotsaturday, here's a part of yesterday's playthrough of the Malachi demo. The full thing can be viewed here:

https://www.youtube.com/watch?v=LNy8qQYqXLM&t=53s

My game in 50 seconds #indiedev #Gamedev #steam

v0.67.4 ~ The Szymanski update ~ Release notes

I've created a new form of parkour in Weefager! What do you think?

Work in progress to make Malachi's companion (the cat) a bit smarter. She'll try to avoid the heat of the battle now. Not perfect yet.

v0.67.2 Release notes

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

v0.65.0 Release notes