-more tweaks to room layouts
-new ui sounds
-fixed a bug where a tilemap could not be found
-fixed a very old bug in the controller that activates/deactivates assets
-fixed issues with faulty rotated tiles
-new cheatcode ***********
-increased the enemy respawn time
-fixed a bug when where footstep sound stopped when walking against walls (don't ask)
-fixed a bug when hero would stop running when hovering over an interactable object that was still far away
-improved casting performance
-relic vendor has a name now and a bit of lore
-slightly repositioned fps and stats
-fireball skill hitbox is now more precise
-during a storm, leaves will only fly in area's that have trees
-new asset bridge
-revised the gore system. When there is not enough place, gore will be smaller or not show at all
-fixed drawing depth issue between vendor inventory and hero inventory
-F5 can be used to enable/disable HUD
-pressing alt now highlights all loot
-fixed a bug with the holy beam skill sound
Next up
For #screenshotsaturday, here's a part of yesterday's playthrough of the Malachi demo. The full thing can be viewed here:
v0.67.1 Release notes
Work in progress to make Malachi's companion (the cat) a bit smarter. She'll try to avoid the heat of the battle now. Not perfect yet.
Opera GX's #GXNailArt competition has arrived on Game Jolt!
You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!
Get started by completing our #GXNailArt quests!
v0.67.4 ~ The Szymanski update ~ Release notes
v0.66.0 Release notes
v0.64.0 Release notes
@Narwhalnut ![]()
is a Jolter to Watch who programs bugs in his game Insectile! Follow @Narwhalnut
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before the quest ends on December 16 and you'll get Coins!
Preview release v0.65.0













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