Game
Malachi

3 years ago

v0.65.0 Release notes


-more tweaks to room layouts
-new ui sounds
-fixed a bug where a tilemap could not be found
-fixed a very old bug in the controller that activates/deactivates assets
-fixed issues with faulty rotated tiles
-new cheatcode ***********
-increased the enemy respawn time
-fixed a bug when where footstep sound stopped when walking against walls (don't ask)
-fixed a bug when hero would stop running when hovering over an interactable object that was still far away
-improved casting performance
-relic vendor has a name now and a bit of lore
-slightly repositioned fps and stats
-fireball skill hitbox is now more precise
-during a storm, leaves will only fly in area's that have trees
-new asset bridge
-revised the gore system. When there is not enough place, gore will be smaller or not show at all
-fixed drawing depth issue between vendor inventory and hero inventory
-F5 can be used to enable/disable HUD
-pressing alt now highlights all loot
-fixed a bug with the holy beam skill sound



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Work in progress to make Malachi's companion (the cat) a bit smarter. She'll try to avoid the heat of the battle now. Not perfect yet.

v0.67.4 ~ The Szymanski update ~ Release notes

In the next demo, explosive barrels will be included.

They do exactly what you'd think they do.

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Hence, I marked the explosive barrels, with what I hope is Mandarin for "Gunpowder".

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Been working a bit on the layout of a new area.

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v0.64.0 Release notes

v0.67.1 Release notes

The Amazing World Of Gumball moment. This was fun to draw, unless I remember incorrectly. What does that even mean..

"Rawr " "XD "

v0.66.0 Release notes