-added toggleable minimap
-highlighted items are now brighter
-instead of having to hold down the mouse button to move Malachi, a single click will do the trick
-fixed bug where Malachi's walking animation would keep playing whilst being in melee combat
-fixed gamecrashing bug when cat could not find it's following target anymore
-fixed a bug where ranged enemy would stop attacking due to bad angle management
-added weapon sword
Next up
v0.66.0 Release notes
For #screenshotsaturday, here's a part of yesterday's playthrough of the Malachi demo. The full thing can be viewed here:
v0.64.0 Release notes
@Narwhalnut ![]()
is a Jolter to Watch who programs bugs in his game Insectile! Follow @Narwhalnut
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before the quest ends on December 16 and you'll get Coins!
Preview release v0.65.0
Work in progress to make Malachi's companion (the cat) a bit smarter. She'll try to avoid the heat of the battle now. Not perfect yet.
In the next demo, explosive barrels will be included.
They do exactly what you'd think they do.
During dev, I recalled that gunpowder was invented in China.
Hence, I marked the explosive barrels, with what I hope is Mandarin for "Gunpowder".
Been working a bit on the layout of a new area.
Have also done a lot on the audio side of things, but that'll be for a bigger showcase. (and also noticeable in the next updated version of the demo of Malachi) https://gamejolt.com/games/malachi/733320












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