Game
FNaF World XL
3 years ago

V1.1.4 is live.


Hey.

Not as big an update as I was expecting this would need to be, but it does address some glaring issues that got through previous builds.

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Fixes:

-Fixed major issue where the dialogue for the final endings would be softlocked by the textbox of Fredbear's Update 2 dialogue

-Fixed issues where alternate Battle Music would not save/ play properly

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Other than this, I honestly have nothing else in presentable shape right now. Hopefully will get the motivation to work on something, but right now I am just mentally burnt out.

'Till next time.



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Suppose it was about time that some of these skills got a little extra kick.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

New project is having a fun, early outing.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

The more things change, the more they stay the same.

How about we change things up?

Yeah, we're doing this.

That time of year again.

It's been a long time coming...