Game
MOONHEIST
4 years ago

v1.6

final update. not because i was finished or anything, but because the game decided to become corrupted after i deleted a single sprite that wasn't even referenced by anything. gms do be dysfunctional doe i hope the game suffices as is lol xd :(




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Showing off some gameplay. The game is in a pretty early stage but the core mechanics are there, most notably the fancy-shmancy dagger teleportation stuff. i still need to make a GUI, and some enemies could use some balancing + better spritework, i think.

playing around with a level 200 boss ufo in Moonheist. i dont think its realistically possible to even reach this level, but i wanted to see what might happen had you gotten that far anyway.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Demonstration of the spells and their effects :)!

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?