Game
Exadimension Neptunia
8 years ago

v1.7.0 Release - Chapter 4.5 Added, Sprite Updates, Balance Changes, and the Help Guide


It took 2 months, but here it is. There’s been quite a few changes added. I might have missed a few small details, though this list should cover everything.

[Gameplay]

  • The rest of Chapter 4 is now fully playable.

  • Changed dialogue for Planeptune NPCs after Chapter 3.

  • Neptune now forces you to get Potions from the shelf at the start of the game.

  • Added a proper Shop in Planeptune

  • Added “Help Guide” in the Menu Screen.

  • Reverted back to the old way of displaying damage pop-ups because this current way failed to display Poison and Burn damage, and has issues with 2 other status effects you haven’t seen yet. (I’ll try to find another way of displaying when Critical Hits are dealt, or when a magic element deals more/less damage to an enemy.)

[Characters]
Blanc

  • Draw Fire changed from “Taunt for 8 turns, VIT and WIS Up for 3 turns” to “Taunt, Physical Resist 60% and Magic Resist 60% for 2 turns. Instant Execution.”

  • Hard Break now lowers STR for 3 turns.

B-Sha

  • Blinky Warhead now has a chance to inflict Curse. SP Cost reduced to 60.

K-Sha

  • Lowered the level multiplier of Medi-Maniac. (This skill was WAY too good.) SP Cost reduced to 70.

C-Sha

  • Beam Buster now deals 2 hits. Each hit will add up to the damage it originally did. (Changed so it could synergize better with an upcoming skill.) SP Cost reduced to 60.

S-Sha

  • Heartless Angel SP Cost reduced to 70.

[Graphics]

  • New sprites for Neptune, Uni, Rom and Ram

  • New face image for Honryuu

With this, the game is now officially halfway completed! Chapter 5 is up next and it’s very likely going to take the longest time to complete having 5-6 dungeons. It’ll also introduce some new original characters so stay tuned for that!

Finally, I know that some of you are Mac users and would want to play this game too. I’ll wait for a week or so to check if there are any bugs or errors, after which I’ll go ahead and upload a Mac port.



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