Next up
I am still around, just been beaten down with a pile of art blocks like I was in a VS tetris game and got hit with a combo so bad I can only accept my demise...
I did have to cancel a secret Halloween game I was working called "Candycorn Nightmare"
...
This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.
Almost done, After this boss the final boss will be done.
Doing boss rush will be a lot faster since its a lot of copy and pasting.
I'll have more updates
This is random but I went back and updated the engine used to make a few of my games like the last game "Tempo Temple Chaos"
I made it so the other playable character now has a co-op player and also made a version to have Dolly and Val now team up.
So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,
wooow....I REALLY gotta get back to game making.
I even gotta get to making some RPGmaker games again.
New boss data as a sprite sheet, I am uploading the game play.
Unlike Pixel studio and Krita, I made this in Iblis Paint X and had to do some scaling.
I updated this engine to allow PrincessLuna to be the main character and now everything is setup to make some PrincessLuna platform games again, I already did a shump version with a left and right shot system inspired by DeathSmiles
The next set of floors has been finished the next boss is in the works for the great yaggy tree mode after you beat the game and unlock this mode.
Soooo long story short...
So far so good!
I made the next set of floors and boss battle and after the boss and check point, So far so good.


















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