Next up
PATH OF SLAYER : Gunslinger
ATTRIBUTE : Sharpshooter
CLASS TYPE : Support
RACCOMANDED : Crossgun, Bow
~ Study the battlefield to predict the beast ~
#BeastSlayerRPG #TBHRPG #IndieGame #GameDev #IndieDev #IndieGameDev #GameDevelopment
PATH OF SLAYER : Defender
ATTRIBUTE : Protective
CLASS TYPE : Defensive
RACCOMANDED : Shieldaxe, Greatsword
~ Raise your shield and block whatever is in front of you ~
#BeastSlayerRPG #TBHRPG #IndieGame #GameDev #IndieDev #IndieGameDev #GameDevelopment
While I was busy with my personal life, I've been trying to figure out the aesthetic of this game and since the hourly soundtrack is made in Microsoft Music Producer (an old Windows 98 program) I've decided to make the UI retro stuff inspired :) - Martin
BATTLE SYSTEM IN MY RPG MAKER XP GAME
(srry I forgot to link the post to my game :CC)
PATH OF SLAYER : Vanguard
ATTRIBUTE : Frontliner
CLASS TYPE : Tactical
RACCOMANDED : Halberd, Long sword, Greatsword
~ Show the art of the front line and everyone will be with you. ~
#BeastSlayerRPG #TBHRPG #IndieGame #GameDev #IndieDev #IndieGameDev
The journey begins!
Here’s the official roadmap for Beast Slayer Origin, our indie TBH-RPG crafted in RPG Maker MV.
#BeastSlayerOrigin #IndieRPG #RPGMakerMV #TBHRPG #FinalFantasyVibes #MonsterHunterInspired #GameDevJourney #IndieGameDev #IndieGame














0 comments