Game
Project Protostar

9 months ago

Version 0.1.1 has been released!


Fixes:

fixed issue where game couldn't be started due to a missing extension

Additions:

sound effects for projectiles, both player's and enemies'

game over tips regarding enemies and bosses

Aconite now has a new attack she can use

Changes:

reduced particle frequency for player and boss projectiles

Vix uses her side orb attack less often



0 comments

Loading...

Next up

I've begun making Doom top-down. Not certain if I'll make a full game out of it.

Update on the top-down Doom game I was working on before: enemy variations from different games are included. The video demonstrates both the classic Pain Elemental and its Doom 64 counterpart in action (as well as their Lost Soul variations)

Project Protostar is near completion, with only some audio and official art left to go! I might stream the game on Twitch to try and raise further awareness about it (and other stuff I'm working on). In the meantime, look at this error in the thumbnail.

Project Protostar has fully released! Enjoy!

A pre-release build of Zelda-like Bosses is being released tomorrow. It contains most of the game, with most of the secrets removed. I hope you enjoy and fill out the form when the build is out!

Zelda-like Bosses is having its full release on Friday! I hope you enjoy the full version!

I made an intro animation for Zelda-like Bosses today. I honestly thought it was going to take weeks, but I did it all this morning. At this point, Zelda-like Bosses is almost done!

I have decided to completely redo PvZ Infected from the ground up, as the older version was both buggy and annoying to add new plants, enemies, and levels. Just today, I have set myself up to make it much easier for me to expand the game.

Project Protostar will be officially releasing on Monday!

Antivirus has officially released! I hope you download the full version and enjoy! Many additional modifications were done that I did not list in my last post, including: