Game
Were We Ever?
10 years ago

Version 0.1.1: You can actually leave the shed screen now


I don’t know how this escaped me, but it turns out you couldn’t actually leave the screen with the shed. Christie would get stuck outside a walkable area and, consequently, her sprite would balloon to enormous size. This looked very silly, and, more egregiously, it hung the game because the playable character was immovable.

This has been fixed now. Please re-download the game and try to have a good time.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc