New stage - Graveyard. (Can be seen in images above)
Updated visuals for stages - The void & Grid. (Both can be seen in images above)
High & Low block (If the opponent does a low attack and you block high, or if the opponent does a jumping attack and you block low you will get hit)
Block middair.
Portrait will correspond to color chosen.
Minor UI improvements.
Minor bug fixes.
Next up
UPDATE 0.2.13: New specials & New mechanics
Patch notes below.
----VERSION 0.2.7 RELEASED----
*SMALL BREAK*
New character Nocturne, new mechanics & More - patch notes below
NEWS: Rollback/Multiplayer progress. Here's a small update on the initial & current implementation of the rollback netcode in Darklings, expect an early test version of the multiplayer in the next update of the game.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
UPDATE 0.2.10: New Stage, Multiplayer Updates & More + Launcher update
Patch notes below.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
----VERSION 0.2.6 RELEASED----
Rebind, Controller support & More - patch notes below
----VERSION 0.2.8 RELEASED----
New fighting mechanics, Replay system & much more
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
UPDATE 0.2.11: 3D Stage test & Gameplay additions
Patch notes below.
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