Game
FNaF World XL
4 years ago

Version 0.8.1 is live.


Fixes:

Battle:

-Fixed an issue with missing Tombstack animations

-Fixed special enemy names not displaying properly

-All &*___TWRE enemies now use Snowball as their temporary skill (or in the case of >>>>>>, completes them outright.)

-Removed a leftover test counter

-Fixed some conditionals so that themes play properly depending on location/enemy type encountered

XOR is now a more proper (and deadly) miniboss:

-Provided XOR with a unique theme

-XOR can now also use Hot Cheese and Waterhose alongside Esc Key

-On top of raising the base health of XOR, it now gets an additional 50 health from each challenger beaten, which should make it's potential max health around 20,000.

-XOR is now a selectable miniboss in the Party Select Debug menu

Misc:

-The music config of the options menu will no longer effect the title screen



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I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

The more things change, the more they stay the same.

I might be having too much fun with this process...

Yeah, we're doing this.

First signs of danger.

New look, new direction.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

That time of year again.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.