Game
FNaF World XL
5 years ago

Version 0.8.1 is live.


Fixes:

Battle:

-Fixed an issue with missing Tombstack animations

-Fixed special enemy names not displaying properly

-All &*___TWRE enemies now use Snowball as their temporary skill (or in the case of >>>>>>, completes them outright.)

-Removed a leftover test counter

-Fixed some conditionals so that themes play properly depending on location/enemy type encountered

XOR is now a more proper (and deadly) miniboss:

-Provided XOR with a unique theme

-XOR can now also use Hot Cheese and Waterhose alongside Esc Key

-On top of raising the base health of XOR, it now gets an additional 50 health from each challenger beaten, which should make it's potential max health around 20,000.

-XOR is now a selectable miniboss in the Party Select Debug menu

Misc:

-The music config of the options menu will no longer effect the title screen



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Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

New look, new direction.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

The more things change, the more they stay the same.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

That time of year again.

Suppose it was about time that some of these skills got a little extra kick.