Game
Final Nights: REDUX (Fanmade)
10 months ago

Version 1.0.1 | The balance patch


Night 1:

  • Added the ability to skip the opening cutscene.

  • (Hopefully) Fixed a bug when the camera bugs out upon checking a spot.

  • Fixed a bug with the flashlight.

Night 2 (1/2):

  • Chica's kill-timer has been slightly prolonged.

  • Foxy can no longer attack whilst Fredbear 2.0 is attacking.

  • The ceiling vent will stay closed for a longer period of time.



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Happy #spawnday @IvanG you were a huge part of my childhood believe it or not, you're a fricking legend and played a huge role in inspiring me to become a game developer; and I can't thank you enough for that! I love you man, and I hope you're doing well!

Am I really the only one who stayed up to play Turbo Dismount 2?

Before you, the new banner and thumbnail for Sweet Harmony's Gamejolt page! It was a hard work to make it, mostly on the banner, I wanted to make something amazing and stand out.

New news is closer than you think ;)

The game is published and ready to play! If you guys find any bugs or have any issues, please let me know and I'll fix them ASAP; enjoy playing! (reposted due to the build previously not being public)

Collection of various renders I've made over the years. Just thought I'd share them here for y'all to see.

Also Weshek: "Despite being moved to Clickteam, the game will still be the EXACT same as it was in Unreal Engine."

https://www.youtube.com/watch?v=xbz10IvihQw

so long so long