By "65%-ish" complete, I mean I need to make the final dungeon, several cutscenes, and some optional stuff. Maybe next week is too optimistic, but we'll see.
Unless there are any serious issues with this update, I won't be putting out any more updates for the demo.
kylesword demo 1.0.6 patch notes
-The game will now autosave after finishing a battle and entering a map. The game shouldn't autosave during cutscenes, though.
-Some dialogue changes I forgot to document were implemented.
-All bosses now drop more Sil. (It adds up, I swear.)
-Fixed a typo in Montoya the Magnificent's dialogue.
-The guard captain at Castle Olrock has another option for advice.
-The guard captain also has had his "prioritizing targets" advice adjusted.
-Map adjustments to the Riverside Cave.
-Fixed a typo in the Druidic Brew's description.
-KYLE's Sword now has a supplementary description that can be read in the encyclopedia.
-The Awake Mask is now called the Aware Mask.
-Skills, items, weapons, and enemies that have a non-100% chance to inflict status effects now show the % chance of inflicting a status in their description. The target and inflictor's Lck, however, can throw these percentages off.
-Skills granted by magic weapons that inflict elemental weaknesses now have the "normal attack" element.
-Increased minimum damage formula from [Offense Stat]/10 to [Offense Stat/10] + [PartyLvl]/4.
-Critical damage decreased from x2.5 to x2.
-All basic enemies, except for those in the arena, drop 1 more Sil. (It adds up.)
-Wraith Atk 26 -> 25
-Wraith M.Atk 24 -> 23
-Fire Wolf 25 ->26
-Bereskarn will now wait until later in the battle to use Bulk Up.
-Bereskarn Atk 27 -> 28
-Woodguard M.Atk 23 -> 20
-Enemy appear message is now "[Enemy name] draws near!"
-The party will now fully heal after defeating a boss.
-Deleted a bunch of unused files so the game should take up less space and download faster.
-Slight tweak to the Deepest Murkwoods map.
-The Oldfort Arena map music has been changed.
-Added more bedrooms to Castle Olrock F2. (There's nothing really interesting in there yet, but hey.)
-Olrock City has a new NPC. He's walking his ol' dog. How nice.
-The fishing minigame is now a bit easier.
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