Game
FNaF World XL
1 year ago

Version 1.1.84 is here, and also a pretty important poll


Alright so first off here's a quick changelog:

-Reverted the enemy attacks back to the original config

-Adjusted some values of the enemy attack config to account for changed values and instances where enemy states could plunge below 0

(Hopefully this fixes the enemy attack issues, but I honestly don't know at this point.)

-Easy mode will no longer provide extra rerolls for Challengers, as it may be causing false positives and may be a bit unnecessary in the long run

-Easy mode enemies' attack strength has been buffed back to the values they would be on Normal mode

(Definitely fixes the recurring issue with enemies whiffing, but it also means players using this difficulty will have to try harder than usual to secure a win.)

-Text that indicates an enemy attack has failed to land has been changed to something more general

(Miss -> Nope.)

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With that out of the way (for now), I have been wondering if I should rebrand the game once I get the redesign process in full swing. Not sure if the name I cooked up on a whim almost a decade ago still holds up.

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Option 1: Keep it as FNAF World XL

Option 2: Change it to FNAF World: Reimagined

Option 3: Change it to FNAF World: Re-coded

Option 4: Change it to FNAF World: Rediscovered

Option 5: I give it more time and workshop a better title than this set

  91 votes Voting finished



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Next up

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

Still need to move it over to the proper drive once other important IRL events are over, but...

Creative drive has returned for a bit.

Well I've had a VERY productive night.

Huh, that's different.

Okay, the classic "Vent about it not working, then find a fix almost immediately" tactic has worked yet again. Still got some more stuff to fix, but it's something.

Thanks for putting up with this mini crisis of mine.

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*

I was considering doing a proper teaser for this, but honestly it might just be better to save the effort for when I work on the real Update 3.

In the mean time, enjoy this low quality preview.