Game
Megaman X in Sonic Blasting Adventure
4 years ago

Version 2.5 (Pre-SAGE 2021) is here!


  • Widescreen resolution, without blur

  • Better dashing sprites for Zero

  • New title screen logo

  • New bullet sprites

  • Better backgrounds in the transition stage between Ancient Ruins and Robotnik's Hideout

I know, SAGE 2021 is gonna take a very long time, but this game needed some improvement first. Until then, more things will come!



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The final update is coming.

Spanish language is being added.

The two copyrighted tracks has been replaced now, along with a few tweaks in animations and gameplay. Now you can jump higher while running up a slope.

Small changes were made in opening scene, including an emphasis in the "not a remake" part.

Did you know you could do this?

Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.

Coming soon - Native gamepad compatibility, without the need of JoyToKey. You'll be able to map the shoot, jump and dash buttons if the game detects the gamepad.

The same will be done to the original Sonic Blasting Adventure.

Version 4.1.0 is here.

Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.

Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.

Version 4.0 is finally here. Better late than never.

Version 4.0.1

- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).

- Improved "READY" title and Falcon Armor X's sprites.

- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).