Game
Megaman X in Sonic Blasting Adventure
4 years ago

Version 2.5 (Pre-SAGE 2021) is here!


  • Widescreen resolution, without blur

  • Better dashing sprites for Zero

  • New title screen logo

  • New bullet sprites

  • Better backgrounds in the transition stage between Ancient Ruins and Robotnik's Hideout

I know, SAGE 2021 is gonna take a very long time, but this game needed some improvement first. Until then, more things will come!



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I fixed an issue with Last Chance, which happened when you lose all lives and play again.

Also, here's some of the dialogue mugshots of Sonic and his doppelganger, if you wish to use them in articles of video thumbnails. (Some are unused in-game).

Version 4.0.1

- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).

- Improved "READY" title and Falcon Armor X's sprites.

- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).

Coming soon - Native gamepad compatibility, without the need of JoyToKey. You'll be able to map the shoot, jump and dash buttons if the game detects the gamepad.

The same will be done to the original Sonic Blasting Adventure.

Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.

A long time ago I updated the game, but I finally uploaded it. Added more stages, new tracks and palette improvement.

Version 4.1.0 is here.

Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.

Opening with bloopers, just for fun.

I finally found a way to fix the slowdowns in Last Chance Act 0.

Also, here are the full pics of Sonic and his doppelganger from the intro scene (the I AM GOD part), including their super forms and one from bloopers.

Now I declare this project FINISHED.

The Legacy Version is here, for those who asked me to reupload the older releases.

Of course I won't keep the old stuff, like those old embarrassing dialogue arts and that poorly programmed boss fight, equally embarrassing.

Anyway, I hope you enjoy it.

Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.

- Ancient Ruins has been revamped

- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.