Game
Megaman X in Sonic Blasting Adventure

2 years ago

Coming soon - Native gamepad compatibility, without the need of JoyToKey. You'll be able to map the shoot, jump and dash buttons if the game detects the gamepad.

The same will be done to the original Sonic Blasting Adventure.




0 comments

Loading...

Next up

Version 4.0.1

- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).

- Improved "READY" title and Falcon Armor X's sprites.

- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).

Special thanks to all of you, who played, streamed and supported the project ever since it was called Round2.exe. There is more stuff for me to say, so I'll put it on an article. Forgive the typos, english isn't my native language.

Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.

Absolute Cinema.

(Trivia in Article)

Version 4.0 is finally here. Better late than never.

Have you been getting these copyright claims over these two tracks on YT? Seems like I'll have to replace them.

Some unused stuff...

The Final Update has been released.

More info in the article below.

"X is here!"

Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.