Game
Megaman X in Sonic Blasting Adventure

2 years ago

Version 4.0.1

- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).

- Improved "READY" title and Falcon Armor X's sprites.

- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).




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Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.

- Ancient Ruins has been revamped

- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.

Spanish language is being added.

"X is here!"

Have you been getting these copyright claims over these two tracks on YT? Seems like I'll have to replace them.

X sprites - Before and After

Absolute Cinema.

(Trivia in Article)

New update.

- Spanish Language added;

- Few script improvements;

- Reduced the space between the hud digits;

Legacy version will receive these updates as well.

Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.

A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.

For now:

- X and Zero's sprites improvement

- Return of Z-Buster (More suitable for a game like this)

Some unused stuff...