Game
Megaman X in Sonic Blasting Adventure



2 years ago

Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.


  • Better sprites for X and Zero

  • Return of Zero's buster, which is more suitable for a game like this.

  • Gameplay improvements: Dash while crouching, change direction while dashing both in ground and air, change direction while crouching.

  • Reduced armored X's buster, it was looking ENORMOUS.

  • Fixed the continue screen glitch, you don't lose your power ups anymore. (it was a code error).

  • Nerfed m'Egga-X (that X-like robot boss) a bit.

  • Added an easter egg in Underground Zone (that place Sonic/Tails takes X/Zero after defeating Robotnik. For those who don't know, this place is the first stage of Sonic 2 for Master System/Game Gear). Try to find it!

  • This was present in the previous update, but it's good to keep in mind: There is a bot on YT giving fake copyright claims in Green Hill Zone theme. I added a code, type "hill" during title screen to change the stage's music, if you want to make a gameplay video.

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Version 4.1.0 is here.

Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.

Honestly, how low can someone go to steal artwork from my game and make such lousy edits out of it? If you want to make stuff, do it with your own effort — DON’T STEAL OTHER PEOPLE’S WORK.

A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.

For now:

- X and Zero's sprites improvement

- Return of Z-Buster (More suitable for a game like this)

Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.

- Ancient Ruins has been revamped

- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.

Version 4.0.1

- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).

- Improved "READY" title and Falcon Armor X's sprites.

- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).

For the next release (Version 7), I'll be merging both versions (Complete and Legacy) into one single game. I guess it's much better than upgrading two versions of the same game all the time.

(The image does not represent the final product.)

I have an announcement to make.

This guy finally has a name, Eryon. A name that defines what he truly is. An organic clone, an experiment out of control.

Uma referência ao Silvio Santos.

(Está presente na versão Legacy)

Version 4.0 is finally here. Better late than never.

"Light versus darkness. Good versus evil. Positive energy versus negative energy.

As the final battle approaches, only one shall survive...

...The Second Round!"