Game
Megaman X in Sonic Blasting Adventure

3 years ago

Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.

- Ancient Ruins has been revamped

- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.




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Some people pointed out that Sonic’s Spin Dash was very slow. Good news — I'm working on a way to make it faster.

And yes. Green Hill is looking a lot more like Swamp Hill right now.

Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.

"É, tá bom..."

Version 4.0.1

- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).

- Improved "READY" title and Falcon Armor X's sprites.

- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).

A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.

For now:

- X and Zero's sprites improvement

- Return of Z-Buster (More suitable for a game like this)

I have an announcement to make.

This guy finally has a name, Eryon. A name that defines his nature of an experiment.

It's a parallel with Dr. Gerald and Shadow. Except that Ivo's creation went out of control and his grandpa's later became Sonic's ally.

Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.

X sprites - Before and After

Version 4.0 is finally here. Better late than never.

Oh well, another thief...

https://gamejolt.com/games/SG/1050929

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