Game
Outertale (Project Spacetime)
2 years ago

Version 4.40 is released! This includes... (read article for changelog/spoilers)


  • Twinkly watches you in the Outlands! A feature that has been planned to be added since the first area started development.

  • Finally fixed that pesky bug relating to Geno foundry spear traps in the maze

  • Chara LV0 dialogue updated further still in Aerialis, replacing some "that was weird" dialogue with actually meaningful text.

  • Removed a few easter eggs related to an scrapped ARG for the game.

  • Hopefully improved performance in general, and especially in the battle screen.

  • Further improvements to fonts/spacing!

  • Further tweaks to a few problematic MTT NEO attacks

  • Save points text has additional scenario text

  • MK narrates foundry encounters now!

1


5 comments

Loading...

Next up

This character is called e^deki

They are a raccoon who doesn't strongly feel emotions.

They'll appear later in area 1!

Front and back sprite by @Joe98912 , side sprites by me. Animated by me.

(Side sprite might get ears re-worked soon)

chillin' by the SYRUP cooler

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

we do a little computing

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

Here at mavis & co we take development very seriously

literally 1984

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

can you believe it guys

tell your friends AND foes!! (art by @NerNot1 )