Game
Outertale (Project Spacetime)
3 years ago

Version 4.43 Uploaded! Changelog/spoilers in article.


  • fixed a softlock caused by the turn counter not resetting before undyne's neutral death sequence

  • fixed papyrus's date battle box going over everything

  • fixed the status text after perigee's "whisper" ACT being hard-locked to the initial state of the SAVE



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To whomever it may concerneth

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

can you believe it guys

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

literally 1984

Here at mavis & co we take development very seriously

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

tell your friends AND foes!! (art by @NerNot1 )