Game
Project Seros
2 years ago

Version release: 0.0.1.3

- Quick falling no longer staggers the player if it is preformed close to the ground.

- Enhanced the tutorial a small bit

- Trying to stop sliding no longer traps players in 1 by 3 holes




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Welcome to Project Seros!

I guess I'll set the record straight and explain what exactly this project is.

Project Seros is my first attempt to make a game that's more... genuine.

It's nowhere near completion, so here's an alpha version for you to play with

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

brung back my old oc plus a new one

...they don`t have names yet tho

Levels' maps.