Next up
New look, new direction.
Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.
Yeah, we're doing this.
Suppose it's rude to come back doing polls without showing some sort of progress for it.
So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.
(And a further refined public release of this later on. If there's interest.)
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
The more things change, the more they stay the same.
New project is having a fun, early outing.
That time of year again.










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