Next up
Figured it out.
Suppose it was about time that some of these skills got a little extra kick.
First signs of danger.
:)
Not quite the fix I've been talking about for the past few weeks, but it's at least progress.
New project is having a fun, early outing.
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.
(And a further refined public release of this later on. If there's interest.)
How about we change things up?
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