Since my last post, I’ve been focusing heavily on visuals and content. I can honestly say the progress has been huge, though I’m not revealing everything just yet.
Visuals:
I’ve been working on a model for my first hero, but to be fair, 3D modeling isn’t exactly my strong suit. So, please keep in mind that the current models are just placeholders and won't be in the final release. You can see my progress with modeling and animations in the cover GIF and at the top of this post.
Map:
That’s not all-I’ve finally laid down the basics for the map. In the next devlog, I’ll share some more info, concept art, and explain the unique features that will set this game apart from other MOBAs.
That’s all for now. See ya!
#godot #moba #multiplayer #PvP #PvE #indiegame #indiedev #RTS










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