
[VOD] NEW Character Select! - Pocket Fighter EX LIVE Game Development!
> https://youtu.be/5TXjx3KceZE
Next up
3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.
There was another flood here. My wife and I are fine this time, but many others were hit... It's awful to see places you know under water like this.
For my birthday yesterday my wife got me a Sonic cake 🤣
She's the best!
Rulers of Space is SO CLOSE to a stable locked 240fps 1080p on SteamDeck. I think it's a realistic performance target at this point. 💪
Working on more material features for Sprites in Unreal Engine 5. The ability to have a solid Color Overlay (will be important for 'flashing' on damage taken), and a global Sprite color multiplier. #gamedev #unrealengine
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
Sometimes it's just cool to put the game in slowmo and see what it looks like.
#UnrealEngine #gamedev #MegaMan (60fps video link in replies)
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