Game
Somewhen

5 years ago

Wa-POW!

#Somewhen




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I'm gonna make a new action RPG with funny animal people using Blockbench and Godot 4.6!

Ha! Heh! Heh! Ha! It's over!

Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!

DID YOU KNOW: Moonlight Peaks is a heartwarming supernatural life-sim where you can raise mystical crops, learn spell-casting & potion-making, and befriend (or even romance) the local werewolves, witches, & mermaids!

Try the demo!: http://bit.ly/MoonlightPeaks

The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.

Changed the battle UI drastically again--hopefully for one of the last times!

Aether & Iron is a Decopunk narrative RPG set in an alternate 1930s where anti-gravitational technology has taken cars, roads, & even New York City into the sky.

Complete quests based on the game!

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Baseball, huh?