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Game
Koppy Kopsocks
6 months ago

Watch your head!

Working on a cave themed level, which it will make a huge part of the story (Yes, there's going to be a plot in this!)

#Kumper #KumperSocks




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After almost 1 month in silence... This new build is finally done!

So much stuff was added and completelly rewritten... (that level select screen is the reason for this burn out!)

Anyways, I just added more in-game cutscenes! Here's one right here!

#Silksong day!

I never played Hollow Knight, but I'm looking forward to play both of the games once I start earning my own money

Added still water to my game

Sarcasm lol, I'm working on the 3rd level where it introduces water and a new type of enemy: frog!

Water changes up the player's physics, allowing for some different platforming styles.

Frogs jump vertically & kill from below.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

Lots of progress made!

Started working on the first cutscene (still very W.I.P) of the game, and almost finished the 2 first levels.

I'll release a stable Demo of this game in no time! But then finishing the rest of the game will take a big while...

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Who painted my tiger in blue

Updating the game pages with some new fresh art of the game!

Koppy is charging up his jump to reach that platform far in the sky and collect the medal... can he make it?

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Looking for feedback!

I released a new build of this game, and after this I'm going to work on the full thing, but first i'd like to hear your thoughts on the game so far!

Is the platforming frustrating? Does the controls suck? Please let me know!