Next up
Drew an artwork of #Kopsocks on my phone!
(Yeah I kinda intended it to make it a phone wallpaper lol)
Ah yes
Honic and Jails
Floating things in the air that sends the player forwards at max speed... Where have I seen this before?
Anyways, development is still going on, but at a slower pace since I'm quite busy now.
Music composed by ENAHU64
Kumper is now back in development!
It's been months since I haven't worked on this game, but now I picked up on this again and actually reworked everything from zero just yesterday. This is the progress so far.
This build is now playable too!
A preview of what the box-art of Kopsocks will look like!
It was kinda hard to make it, I had to remove some additional art just to make the logo fit in... Less is more anyways!
There's going to be more variants of the box-art, like localized box-arts.
What's for dessert? A whole new level!
Working on a cake themed level where it already requires some platforming skills, and also where I get to test the platformer physics underwater (under chocolate milk in this case?)
#GJAsks InviZimals!!!
#InviZimals was such a great game series, it got overlooked as "playstation's pokémon clone" but the series got SO MUCH potential! It's a shame that it's dead.
My favourite title is The Lost Kingdom.
I still got some of the cards!
#ScreenshotSaturday A bunch of progress today!
Added a title screen (still W.I.P) and working on a flower themed level where I'm trying out the slope tiles (I'll still reconsider if this really fits the gameplay style.)
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