
Next up
After almost 1 month in silence... This new build is finally done!
So much stuff was added and completelly rewritten... (that level select screen is the reason for this burn out!)
Anyways, I just added more in-game cutscenes! Here's one right here!
Updating the game pages with some new fresh art of the game!
Koppy is charging up his jump to reach that platform far in the sky and collect the medal... can he make it?
Working on the 2nd level!
This level is meant to make the player find out the sprinting mechanic, and how to properly use it to reach platforms that look far from reach.
It does look kinda difficult for a 2nd level, so I might still tone it down.
HAPPY NEW YEAR #2025!!!
This was for sure a year huh... It quite went pretty fast honestly, but still memorable in many ways!
I didn't got to do what I wanted in 2024: Finishing my dream games, but maybe this year!
Feliz ano novo! (GMT +0/Lisbon timezone)
Who painted my tiger in blue
Frist GAMEPLAY!!!
Первый ГЕЙМПЛЕЙ!!!
Freddy - 100%
Bonnie - 90%
Chica - 10%
Foxy - 15%
F#r$e^dddY - --%
Added still water to my game
Sarcasm lol, I'm working on the 3rd level where it introduces water and a new type of enemy: frog!
Water changes up the player's physics, allowing for some different platforming styles.
Frogs jump vertically & kill from below.
Lots of progress made!
Started working on the first cutscene (still very W.I.P) of the game, and almost finished the 2 first levels.
I'll release a stable Demo of this game in no time! But then finishing the rest of the game will take a big while...
Name change! Kumper Socks is now Koppy Kopsocks.
This name change was made for a particular reason (the same reason as why Pac-Man didn't stick to Puck-man).
The logo will be updated later.
(The 0.4.0 build with the rebrand is now avaliable!)
2D SONIC FOR 2D ANIMATION!
Watch the showcase: https://www.youtube.com/watch?v=5Gwfa7QLkl4&t
It's still a W.I.P rig. I have no plans to make this avaliable to the public.
0 comments