Game
Eternal Hope

8 years ago

Water refraction effect!




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The idea is simple.

Whenever you make a mistake, the progress you've made in fixing the fuse will decrease! Do you think this got interesting?

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If ScoobyDoo 90s Sness, had married Friday the 13th and they had a child, then that child would be Dead by Dread. Here is some of the news that is made for the closed tests soon. Please gimme your suggestions!

Hi Everyone! here a ScoobyDoo (sness) game feature for individual rooms of the our main mansion. So we simply teleporting the players to a room that was projected elsewhere in the main mansion, but in the same scene. Simple and functional for multiplayer

Working with IA navigation for soon bots. Im using NavMeshFloor without navMesh agent, just to know all corners for a determined path, so im controlling agent with native controller, passing direction of waipoint as input direction! What do think about?

*Available now on Steam*

A beautiful journey of love and death.

bit.ly/EternalHope_Steam