Game
Anomaly

2 years ago

We are changing the game's name to Anomaly! The project is still going, but we are focusing a lot on game design and basic gameplay mechanic now, so nothing really to show besides the Miro board where everything is being thought. For now.




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For now, we only have a very basic prototype of what the introduction scene of the game will be. This should be the first step inside the game. Keep in mind it will probably change a lot in the future. It's just to give you some idea on where it's going.

I'm recreating the whole game with Unity, as it's easier for me to create new interactions and will be lighter to run on more computers. I'm trying to keep the same visual quality, but might test some new styles someday.

I spend more of my time doing cute design graphs than actually designing the game. Sorry.

Improving the anti-gravity mechanics to mess up your mind. Let's walk on the walls and ceilings?

The path is constantly changing.

Path of Kami: The Evolution of the Lore

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

it happens